DML Lab Updates 2014

We’ve been doing some totally fun work recently at the school DML Lab.

Digital Media and Learning Lab
Digital Media and Learning Lab

One of the senior bio classes beta tested the Gates funded STEM game Radix, MIT’s new immersive environment for genetics and biology. (Students land on an island and encounter a group called the “Curiosi, who ask them to help find solutions to some of the island’s worst problems, both environmental and societal.”)

Our machines were perhaps too slow to run the game efficiently, and it took a while to learn the game mechanics/terms before delving into the genetics content, but the overall response from the students was quite positive. They were inspired to continue the quest and learn more about the Radix world/ecosystem, plants, animals. MIT Education Arcade formal beta starts in Feb., I believe.

NWP Educator Innovator

The DML Lab received some funding from the National Writing Project for an Educator Innovator Grant. Earlier in the year, I used some of those funds to offer faculty PD sessions in Mozilla’s PopcornMaker with roughly 15+ faculty from the local high school and two elementary schools. The idea here was to use Popcorn to loosen up, relax, and play with digital media in fun ways by making presentations that draw content from the live web. This resource is ideal in that it encourages a high level of participatory engagement with the web as teachers create perpetually morphing experiences with video, location, Wikipedia, Soundcloud, Flickr, etc.

And, inspired by a student I work with, I used some of the Educator Innovator funds to purchase a PrintrBot Simple for roughly $300. The printer arrived—-unassembled—-and soon there was a bunch of students hanging out during Directed Study, building the printer and hacking various other projects. Very exciting. AutoDesk123D Catch, for example, offers a cell phone capture app we’re looking forward to using.

Hopefully we’ll soon print our first test cube. We’ve run into problems though because the PrintrBot shipped with no firmware on the card.

We’re also headed to Williams College to see the 3D printer they constructed this winter term.

Addendum: we checked out artist Lorna Barnshaw‘s work. She attempted to 3D print herself.  Seeing her work got us thinking about some of the possibilities beyond merely printing representations of geometric shapes or human forms. What, for instance, would it look like to print a spoken word?

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